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Activity Based Learning With The Programming Probe

Effective learning includes practice that mimics the real world.  That’s why Area9 Rhapsode™ provides a suite of customizable activity-based learning tools to put knowledge and skills into practice, collaborating with peers on real-world problems and scenarios.

 

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To master programming it requires not only learning the theory but also practice. Programming Probe in Area9 Rhapsode™ provides a way to get a lot of practice. Learners can write a program to solve a task, run for testing, inspect the results and iterate until satisfied. Rhapsode™ supports a wide range of programming languages from Bash, Java, Python, to VB.NET and much more.

You will learn:

  • the basic syntax of languages
  • how to fix compilation mistakes
  • about semantics and type systems
  • how to implement and bug-fix algorithms
  • to write programs that solve real problems

The end result has proven itself. Our programmers are productive in 2-4 weeks using this training program.

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Activity Based Learning at Scale

  • The power of activity-based learning is that it fosters a collaborative and adaptive learning space.
  • Activity based probes can direct learners to give and receive feedback on a project, presentation, or other group activity. This opens the door for leveraging the scalability of adaptive learning technology.
  • The combination of acquiring knowledge and then putting it to use through activity-based learning in job-specific problems and scenarios makes training more efficient, effective and engaging.
Interested in Learning More?
“Four-dimensional education provides a clear and actionable first-of-its-kind organizing framework of competencies needed for this century.”
CHARLES FADEL
Founder, Center for Curriculum Redesign
Visiting Scholar, Harvard University